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Technical artist Jobs

Job Overview

The Technical Artist acts as a bridge between the Artists and Programmers working on a game. They ensure art assets can be easily integrated into a game without sacrificing either the overall artistic vision or exceeding the technical limits of the chosen platform.

Skills Required

You will need:

  • technical proficiency in areas such as lighting and rendering, texturing, and graphics-related programming languages such as shaders
  • have extensive knowledge of art packages ranging from modelling to texturing and special effects
  • be able to customise art packages
  • be able to work well as part of a team 
  • have good communication 
  • people management skills
  • be able to work with minimum supervision
  • have excellent organisational skills
  • be able to think creatively to resolve technical challenges and limitations
  • have knowledge of console hardware architecture
  • be highly skilled in the use of 3D graphics software
  • be able to anticipate the needs of the artists so as to streamline their productivity
  • have knowledge of the requirements of the relevant health and safety legislation and procedures

 

Qualifications

You will generally need at least a degree in a relevant visual art or technical subject, to be a Technical Artist. However, experience working on wide range of projects, both in terms of art tools and game hardware, is the most important requirement for the role.

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